gfx and 2-2 and multi objects

This commit is contained in:
2026-02-08 20:01:32 -06:00
parent ce57691f96
commit e06ab8f76b
12 changed files with 483 additions and 8 deletions

View File

@@ -2,6 +2,7 @@
#define global_objects
#include <math.h>
#include <stdlib.h>
#define flaot float
@@ -25,6 +26,11 @@ void point_mul(Point *A, Point *B){
A->y = A->y * B->y;
}
void point_div(Point *A, Point *B){
A->x = A->x / B->x;
A->y = A->y / B->y;
}
float magnitude(flaot x, flaot y) {
return sqrt((pow(x,2) + pow(y,2)));
}
@@ -38,4 +44,23 @@ void point_set_mag(Point *point, float mag){
point->y = ry;
}
void point_limit(Point *point, float mag){
flaot getmag = magnitude(point->x, point->y);
flaot rx, ry;
if (getmag > mag){
rx = (point->x / getmag) * mag;
ry = (point->y / getmag) * mag;
} else {
rx = point->x;
ry = point->y;
}
point->x = rx;
point->y = ry;
}
float RandomFloat(float min, float max){
return ((max - min) * ((float)rand() / (double)RAND_MAX)) + min;
}
#endif

71
lib/init-multi.c Executable file
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@@ -0,0 +1,71 @@
#include <stdio.h>
#include <stdbool.h>
#include <time.h>
#include <init-multi.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_video.h>
int main(int argc, char *argv[])
{
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
SDL_Log("SDL fails to initialize! %s\n", SDL_GetError());
int startw=400;
int starth=400;
SDL_Window *window = SDL_CreateWindow(PROJECT_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, startw, starth, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL);
if (!window) {
printf("Failed to create window: %s\n", SDL_GetError());
}
SDL_Renderer *renderer = SDL_CreateRenderer(window,-1,SDL_RENDERER_SOFTWARE);
if (!renderer) {
printf("Failed to create renderer: %s\n", SDL_GetError());
}
srand(time(NULL));
OBJECT obj_storage[obj_n];
init_stuffs(startw,starth,obj_storage);
STUFFS stuff = {
startw,
starth,
false,
0,
0,
};
for (int i = 0; i < obj_n; i++)
stuff.obj[i] = &obj_storage[i];
bool quit = false;
SDL_Event e;
while (!quit) {
while (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT) {
quit = true;
}
else if(e.type == SDL_MOUSEBUTTONDOWN){
if(e.button.button==SDL_BUTTON_LEFT){
stuff.mousedown=true;
} else if(e.button.button==SDL_BUTTON_RIGHT){
}
} else if(e.type==SDL_MOUSEBUTTONUP){
stuff.mousedown=false;
}
stuff.mx=e.button.x;
stuff.my=e.button.y;
}
draw(renderer,window,&stuff);
SDL_Delay(10);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_Quit();
return 0;
}

15
lib/init-multi.h Executable file
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@@ -0,0 +1,15 @@
#ifndef inithell
#define inithell
#include <stdio.h>
#include <stdbool.h>
typedef struct{
int width;
int height;
bool mousedown;
int mx;
int my;
OBJECT *obj[obj_n];
} STUFFS;
#endif

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@@ -1,5 +1,6 @@
#include <stdio.h>
#include <stdbool.h>
#include <time.h>
#include <init.h>
#include <SDL2/SDL.h>
@@ -23,12 +24,15 @@ int main(int argc, char *argv[])
}
srand(time(NULL));
OBJECT obj = init_stuffs(startw,starth);
STUFFS stuff = {
startw,
starth,
false,
0,
0,
&obj,
};
@@ -47,9 +51,11 @@ int main(int argc, char *argv[])
} else if(e.type==SDL_MOUSEBUTTONUP){
stuff.mousedown=false;
}
stuff.mx=e.button.x;
stuff.my=e.button.y;
}
draw(renderer,window,&stuff);
SDL_Delay(30);
SDL_Delay(10);
}
SDL_DestroyRenderer(renderer);

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@@ -8,6 +8,8 @@ typedef struct{
int width;
int height;
bool mousedown;
int mx;
int my;
OBJECT *obj;
} STUFFS;
#endif