a janky init
This commit is contained in:
55
lib/global_objects.c
Normal file
55
lib/global_objects.c
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#ifndef global_objects
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#define global_objects
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#include <math.h>
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#define flaot float
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typedef struct {
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float x;
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float y;
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} Point;
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void point_add(Point *A, Point *B){
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A->x = A->x + B->x;
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A->y = A->y + B->y;
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}
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void point_sub(Point *A, Point *B){
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A->x = A->x - B->x;
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A->y = A->y - B->y;
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}
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void point_mul(Point *A, Point *B){
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A->x = A->x * B->x;
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A->y = A->y * B->y;
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}
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/*
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fn set_mag(x: &f64,y: &f64, mag: &f64) -> Vec<f64>{
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let getmag: f64 = magnitude(*x, *y);
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let rx = (*x / getmag) * mag;
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let ry = (*y / getmag) * mag;
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return vec![rx,ry]
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}
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fn magnitude(x: f64,y: f64) -> f64 {
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((x).powi(2) + (y).powi(2)).sqrt()
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}
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*/
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float magnitude(flaot x, flaot y) {
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return sqrt((pow(x,2) + pow(y,2)));
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}
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void point_set_mag(Point *point, float mag){
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flaot getmag = magnitude(point->x, point->y);
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flaot rx = (point->x / getmag) * mag;
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flaot ry = (point->y / getmag) * mag;
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point->x = rx;
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point->y = ry;
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}
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#endif
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61
lib/init.c
Executable file
61
lib/init.c
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#include <stdio.h>
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#include <stdbool.h>
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#include "init.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_video.h>
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int main(int argc, char *argv[])
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{
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
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SDL_Log("SDL fails to initialize! %s\n", SDL_GetError());
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int startw=400;
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int starth=400;
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SDL_Window *window = SDL_CreateWindow(PROJECT_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, startw, starth, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL);
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if (!window) {
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printf("Failed to create window: %s\n", SDL_GetError());
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}
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SDL_Renderer *renderer = SDL_CreateRenderer(window,-1,SDL_RENDERER_SOFTWARE);
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if (!renderer) {
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printf("Failed to create renderer: %s\n", SDL_GetError());
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}
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OBJECT obj = init_stuffs(startw,starth);
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STUFFS stuff = {
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startw,
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starth,
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false,
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&obj,
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};
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bool quit = false;
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SDL_Event e;
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while (!quit) {
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_QUIT) {
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quit = true;
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}
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else if(e.type == SDL_MOUSEBUTTONDOWN){
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if(e.button.button==SDL_BUTTON_LEFT){
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stuff.mousedown=true;
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} else if(e.button.button==SDL_BUTTON_RIGHT){
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}
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} else if(e.type==SDL_MOUSEBUTTONUP){
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stuff.mousedown=false;
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}
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}
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draw(renderer,window,&stuff);
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SDL_Delay(30);
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}
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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SDL_Quit();
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return 0;
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}
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13
lib/init.h
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13
lib/init.h
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@@ -0,0 +1,13 @@
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#ifndef inithell
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#define inithell
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#include <stdio.h>
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#include <stdbool.h>
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typedef struct{
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int width;
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int height;
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bool mousedown;
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OBJECT *obj;
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} STUFFS;
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#endif
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